StarCraft enhanced upon its predecessor Warcraft II, which highlighted two extremely comparable playable factions, by introducing asymmetry between the models and systems accessible to its 3 races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered in the lesser-recognised 1996 SSI launch War Wind. The unit varieties available https://lorenzogi0z5.blogstival.com/52341378/what-does-starcraft-mean